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Daylight raycast floor plan

A flat whose light map is computed by firing fans of rays from three windows: each ray is clipped against the wall segments with a segment to segment intersection and deposits energy into a grid, falling off with distance and weighted by the cosine to the window normal. The whole day is precomputed in chunks over thirteen hours, which yields the share of floor that is well lit, dim or dark, plus the corner that never gets any light.

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Every component ships with its reproduction prompt: the text you paste into an AI builder to get exactly this piece. The values above are editable, and the prompt you copy carries the ones you chose, so what gets generated is what you were looking at.

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