backgrounds
Shadow that reshapes with the light
An object on a surface casts a shadow computed for real from the position of a light source that orbits the scene, or follows the cursor: the beam is traced from the light to the object's raised point and extended to the ground plane, so the shadow lengthens the more grazing the light angle gets and shortens when the light sits right overhead. Its blur and opacity grow with the distance between light and object, and a small visible glow marks where the source is.
See it live and copy its promptWhat you can adjust
- Object height
- Shadow hardness
- Light range
- Shadow color
- Light travel speed
How this catalog works
Every component ships with its reproduction prompt: the text you paste into an AI builder to get exactly this piece. The values above are editable, and the prompt you copy carries the ones you chose, so what gets generated is what you were looking at.
